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I'm starting to think that it might be time for a new site design. It's been a while since the last one, and the Web 2.0 look has apparently gone out of fashion, replaced with simple front pages that hearken back to the Internet's early days. What say you, faithful readers?- - -
HISTORY

ANIMATION

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NEW STUFF

Awesome NES
Frame by Frame

CLASSICS

Advance Theory
Assault of the Invaders
The Brews Brothers
Fighter's Misery
MAME: Full Access
Married to the Mob
Saikyo Crusher
Video Power

CONSOLES

Atari 2600
Atari 5200
Bally Astrocade
ColecoVision
Dreamcast
Emerson Arcadia
GameCube
Genesis

Intellivision

Neo-Geo
Nintendo NES
Nintendo 64
Playstation
Playstation 2
Super Nintendo
Vectrex
XBox

HANDHELDS

Atari Lynx
Game Boy Advance
Game Gear
Gizmondo
Neo-Geo Pocket
Nintendo DS
Playstation Portable
Wonderswan

10 / 02 / 08

 


Holy nuts!  There's some great footage of the recently announced DSi (yeeeeeOW!) on Kotaku.  Man, if they had shown all those fantastic games at the last Electronic Entertainment Expo, people would have been singing Nintendo's praises rather than cursing its name for the last three months.  The RPG fans alone have plenty to get excited about, with Kingdom Hearts, Chrono Trigger, Shining Force, Mario and Luigi, and several flavors of Final Fantasy all scheduled for release in the near future.

"But what about the hardware?," you ask (assuming that you're even here to ask that question).  Well, the DSi represents a pretty big change from the previous two units in a number of ways.  First, the bad news... the rumors that the Game Boy Advance cartridge slot would be kicked to the curb turned out to be right on the money.  It's gone for good, just as Game Boy Color support was dropped from later models of the Game Boy Advance.  If you have an older flash cartridge or one of those cart-based peripherals, you'd better hold onto your current DS, because the new unit won't take them.

Now for the improvements, and there are a lot of them!  The DSi includes not one, but two cameras.  The first is set on the system's hinge, allowing you to interact with specially designed games.  The second, set in the back of the top screen, has a much sharper resolution and lets you take snapshots of your friends.  Then there's the greatly expanded BIOS... previous systems gave you rudimentary features like a clock and Pictochat, but the new DS offers PDA-like functionality, with an MP3 player and web browser.  It's probably safe to assume that the DSi has extra RAM built in to accommodate these two features, since the previous two handhelds required a cartridge to surf the web.

The DSi also has an SD card slot, which leads us to its most surprising new feature... Internet commerce.  You'll be able to download games and other content from Nintendo's servers, which opens up intriguing possibilities for gamers as well as ample opportunities for Nintendo to shake its loyal user base for every last dime.  The downloadable content ranges in price from free (gee, my favorite!) to 200, 500, and even 800 points.  The thought of a download service for the DS doesn't sound all that enticing... after all, if Wii Ware games are scaled down from their retail counterparts, how much more simplified would a DS download be?   However, it does open the door a tiny crack for Game Boy Advance titles, which would otherwise be inaccessible on the DSi.

So that's what you can expect from the latest Nintendo DS.  It's dropped the backward compatibility, but gained a lot of nifty gadgets and gimmicks that expand the scope of the system.  It's starting to move into convergence territory, an approach that didn't work so well for the PSP but may actually pay dividends for Nintendo.  If it doesn't, they can always do what they did with the Game Boy Micro and pretend it never existed!

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9 / 26 / 08

 


I'm feeling especially accomplished today, thanks to a project I finished last night.  There's never been a suitable controller for the Virtual Console games on the Wii, so I set out to change that by bringing the ultimate controller to Nintendo's latest game system.  I took a spare Saturn joypad, opened it, and removed some of the components, including the cable and the logic chip set in the center of the pad's printed circuit board.  Next, I connected a series of tiny wires to the traces where the chip had rested, and soldered the other ends of the wires to a connector.  After some invasive surgery on a cheap GameCube controller, I was left with this...

It doesn't look pretty, but let me tell you, it works!  I've given this a test run on a GameCube, and every button but the L and R triggers (which I haven't wired up on the GameCube controller yet) work perfectly.  That's a very good thing, but what's even better is that I can take this controller and adapt it for use with practically any other game console.in existence.  Can you imagine Super NES games with Saturn-quality control?  Or, dare I make the suggestion, 3DO games that are actually playable?  I can now, and I vow to make that dream a reality!

In less self-congratulatory news, I bought the Wii version of Mega Man 9 on Monday, and it's been kicking my sorry butt for the rest of the week.  I'm planning a video review of this game for next Monday, but what I'll say right now is that the outrageous difficuty does detract from what could have been the all-time best game in the series.  As it is, it's still one of the highlights in the game's history... although Mega Man and Mega Man 2 will always be my personal favorites, Mega Man 9 impressed me more than the third game and is loads better than the fourth and fifth.  If you've got some spare Wii points, do yourself a big favor and spend them on this release.

Oh yeah, one more thing before I go.  Awesome NES is closing out the Ns with reviews of the Ninja Gaiden trilogy, as well as Nintendo World Championships, a triple shot of Super Mario Bros., Rad Racer, and Tetris that has become a hot commodity among collectors thanks to its extreme rarity.  Only a handful of these cartridges were made for a contest held by Nintendo nearly twenty years ago, making them worth thousands of dollars... or tens of thousands if you can find the coveted gold cartridges given to finalists!

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9 / 15 / 08

 


Hey, I'm updating again!  Occasionally, anyway.

So, I just beat Mercenaries 2: World in Flames over the weekend.  People have been complaining a lot about the bugs in the game, but the one that really twists my last nerve in a knot is Mercs 2's uncanny knack for crashing just as I complete a side mission.  I could almost forgive this while playing the previous game, because it was designed for the original Xbox, and we all know how temperamental the Xbox 360's backward compatibility can be.  However, crashes in Mercenaries 2 are a lot harder to accept, since the game was tailor made for the Xbox 360.  Maybe I should forget about all the small fry I missed while playing through the story mode and just move on to Mass Effect...

Outside of that, I don't have too much to discuss.  The sequel to Rock Band was just released. Electronic Arts recently abandoned its repeated attempts to acquire its competitor Take-Two by force.  After months of being bested by the PSP, the DS Lite has finally risen to the top of the Japanese sales charts.  And there's a new installment of Awesome NES, featuring such titles as NightShade and NES Open Tournament Golf.  I guess that's it!  I'll talk to you later.

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9 / 05 / 08

 


I don't really have much to say at the moment (and anything I did say would be a lot of emotionally charged, intensely personal drivel that would be best reserved for a LiveJournal post), but I do feel an obligation to update this site.  So here you go, folks... have some Nintendo DS Reviews, an update to Awesome NES, and a handful of videos.  I may have some commentary on the latest Xbox 360 and Xbox Live Arcade games at a later date, but right now, this is as much as I can give you.

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8 / 20 / 08

 


I need time away from the site.  At the moment, I need time away from everything.

FORUM

 

8 / 10 / 08

 


Mickey Mouse takes center stage in this installment of Awesome NES, with reviews of Mickey Mousecapades as well as two Disney-licensed educational titles.  The rodent mascot didn't shine until his first appearance on the Sega Genesis, but if you want to see what he was up to before he hit his stride, now's your chance!

These updates are getting shorter and shorter, aren't they?  It's almost like I've stopped caring...

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GRB VIDEOS

Total Stupidity: The Misfits

Zoop Game Review

Best Gaming Moment of 2008

Lost to Time: TI 99/4A

Lost to Time: Atari Lynx

The Gameroom Blitz Show 1

Lost to Time: Turbografx-16

Sheer Stupidity: Wonder Winks

Lost to Time: VIC-20

Super Stupid Crossovers Part 2

Super Stupid Crossovers Part 1

Super Stupid Crossover Preview

Saturn Winter Special, pt. 2

Saturn Winter Special, pt. 1

Sneek Peek: Arkanoid DS

Tales of Innocence Trailer

Thanksgiving Special

P-Type: Titan Warriors

Blue Print Review

Fighting Masters Review

Adv. Theory: Ninja 5-0

Futurama Ad Spoof

Brews Brothers: Lead

Adv. Theory: Guru Logic Champ

Adv. Theory: Final Fantasy TA

Fighter's Misery Chapter 2

King of Fools

Pac-Man Champ Review 
 Katamari Damacy Trick
 Mega Man X8 Review
Fighter's Misery Chapter 1
Shadow Dancer Review Trio 
Odin Sphere Review

FAVE LINKS
Atari Age
Game Spite
Homestar Runner
Joystiq
Kotaku
On-File
Penny Arcade
Stage Select
VG Cats

OLD NEWS

 

2008

 
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2007

 
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2006

 
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2005

 
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2004

 
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The Gameroom Blitz (GRB) and all related properties are the trademarks of JessCREATIONS*, Co. and Jess Ragan.  All other properties are the trademarks of their respective holders.  All rights reserved.  Neither Jess Ragan nor JessCREATIONS*, Co. assume responsibility for damage done to any party as a result of the content on this web site.  Some content on this site may not be appropriate for readers under 18 years of age.  This site is best viewed in Mozilla Firefox with a screen resolution of at least 1024x768 pixels.  Stop the world, I wanna get off.