It's been a long time coming, but at
last, the cartoon section of The Gameroom
Blitz has been updated! There are five fresh
reviews, along with a sharp new
layout and a snazzy 21st century logo that's a
big improvement over the decidedly Web
1.0 title used in the past. And oh yeah,
be sure to leaf through some of the old reviews
for retrospective commentary and editor's notes.
REVIEW BY JOHN "REALITY
BITES" ROCHE
It would be easy to claim that Total Drama
Island is simply a method of indoctrinating children to expect
nothing more than typical reality show fare from
entertainment, dumbing television further down than it already
has been and ultimately creating a perpetual spiral of
stultification that proves, once and for all, that "pop will
eat itself".
Of course, that doesn't mean I'm not going
to make this claim anyway. This show has no valid reason
to exist: whatever flaws Drawn Together had (including, but by
no means limited to, mean-spirited "humor"), it at least had
the potential to be entertaining and possibly even
satirical. Total Drama Island is in some ways even more
offensive, in that it lacks even the pretense of
ambition. I would go so far as to say that this show
represents everything that is wrong with "kids today"
(particularly the laziness and apathy) but I'm only 27 and
thus too young to tell kids to get off my lawn (also, I live
in an apartment).
As to more substantive criticism, the
show is essentially Survivor: The Animated Series, with all
the idiocy that entails, with what appears to be the contents
of Genndy Tartakovsky's dumpster as the obligatory cast of
idiots. It not only fails but flat out refuses to push
the medium. If Drawn Together was (in addition to its
other crimes) a waste of potential, Total Drama Island is just
a waste.
| METALOCALYPSE |
| TITMOUSE/CARTOON
NETWORK |
     |
Combine the hard-edged heavy metal
wankery of bands like Danzig and Black Sabbath with the crude,
senselessly violent humor that's become an Adult Swim
trademark, and you wind up with Metalocalypse. Created
by Home Movies producer Brendon Small, Metalocalypse is a
backstage pass to the daily lives of five self-indulgent rock
stars. When they're not performing their latest hits
while slaughtering their legions of rabidly loyal fans, the
members of the band are dealing with petty personal issues or
immersing themselves in wrongheaded product placement.
Metalocalypse's Flash animation is surprisingly high quality,
with backgrounds and characters that are both dripping with
gruesome detail. However, if you're not a fan of heavy
metal, the show's overblown satire will just leave you staring
at the screen in stunned horror.
Something's fishy about this brightly
colored action series, and it's not just the heroes.
With their oversized heads and undersea features, the stars of
the show look like a horrible hybrid of The Powerpuff Girls
and a discarded Japanese lunch box. As unappetizing as
these beady eyed characters may be, the rest of the show is
even worse. Sushi Pack tries to offer the same winking
humor as the series that inspired it, but pulls way too many
punches and coughs up way too many clichés and object lessons
for the jokes to be effective. Even the vocalizations
are lifeless, with one villain sporting the worst Christopher
Walken imitation in recorded history. Hey, we all love
Walken's creepy, halting delivery, but if you're going to put
it in a cartoon, at least do it right!
Spectacular? Maybe not, but it's
good enough. The Spectacular Spider-Man marks the return
of animation vet Greg Weisman, who was also responsible for
the later seasons of W.I.T.C.H. and Gargoyles prior to the
woeful Goliath Chronicles. Aside from a few hidden
references to his past work, Weisman's influence isn't readily
apparent, but the quality of the series is up to his usual
standards. The Marvel mythos has been shaken up a bit to
keep the storyline surprising, and the animation is incredibly
lively during fights, with Spidey snaking his way through an
onslaught of pumpkin bombs, lightning bolts, and metallic
arms. The pubescent Peter Parker isn't all that
appealing when the mask comes off- in fact, the high school
scenes as a whole are best left forgotten- but the series
delivers where it really counts.
| CHOP SOCKY CHUCKS |
| AARDMAN
ANIMATION |
     |
This show shouldn't be as good as it
is. I mean, it really, REALLY shouldn't be as good as it
is. Modern computer rendering is already hanging on the
eerie edge of the Uncanny Valley as it is... it doesn't get
any less creepy when the renderees include such oddities as a
metaphor-mixing rooster sensei and an evil astronaut piranha
made from green horseradish. You'd have to work hard to
make your characters as strange and unlikable as these ones...
yet despite this handicap, Chop Socky Chucks just barely
works. It's on the low rung of Aardman productions for
sure, but the snappy dialog, frantic fights, and way-out-there
storylines somehow redeem this series. I'm starting to
think that Aardman made this completely ludicrous cartoon on a
bet... and won.
Some fifteen years after Capital
Critters, L'il Bush once again proves that political cartoons
are best reserved for the Sunday paper. The biggest
strike against this show is that George W. Bush, as
unintentionally comical as he may be in real life, doesn't
make for a likable cartoon character. The political
humor lacks punch, too... clever riffs on current events are
practically non-existent, replaced with scattershot
stereotypes that may or may not be accurate reflections of
their targets. For instance, the elder George Bush is
rightly portrayed as a milquetoast wimp who lets his hair down
by putting ice in his tap water. However, Dennis
Kucinich is painted in broad strokes as a lilliputian flower
child, a representation which flies in the face of his fiery
performances at the 2008 primary debates. The lackluster
Flash animation would be forgivable if the humor wasn't so
lazy, but as it stands, L'il Bush is just as disappointing as
regular Bush.
| BEAVIS AND
BUTT-HEAD |
| MTV NETWORKS/MIKE
JUDGE |
     |
REVIEW BY JOHN
ROCHE
Huh-huh, this show has two metalheads
who sit on the couch and go to high school and stuff.
This show is awesome. It rocks harder than AC/DC and
Metallica (or "Death Rock" and "Skull"*) put together,
huh-huh. I, like, saw it a while ago, and it still holds
up, huh-huh.
Yeah, heh-heh. It's like, by the
dude who does King of the Hill. Anderson looks like that
Hank Hill dude, heh-heh. I heard he did this movie with
dudes working at this place where they give their computers a
virus, heh-heh.
Huh-huh, yeah. The animation
looks kind of dated, and they, like, spend most of the show
acting like Siskel and Ebert with music videos. But,
like, it's still good. Huh-huh. It's really funny
and stuff.
*Apparently, they changed the emblems
on Beavis & Butt-head's shirts on the licensed
merchandise. I can only venture as to why, but I think
it has something to do with not wanting to have to pay AC/DC
and Metallica royalties for the merchandise, as they probably
did for the show itself.
| INUYASHA |
| VIZ/RUMIKO
TAKAHASHI |
     |
It's a testament to the quality of
Rumiko Takahashi's work when her worst animated series is
still entertaining enough to watch. Still, InuYasha
seems like a total phone-in when compared to Rumik's
outrageous comedies and wildly inventive, gorgeously animated
action flicks. It's not especially original, borrowing
heavily from Japanese mythology, and the reluctant romance
between the hot-headed title character and the Japanese
schoolgirl who falls into his world seems half-baked next to
the passionate crushes of Ranma 1/2 and Urusei Yatsura.
Oh, and speaking of Kagome, there hasn't been a more
self-centered, abusive, and whiny bitch on television since
the 1980's, when prime time soap operas ruled the
airwaves. Her shrill shrieks of "SIT, boy!" make even
the picturesque scenery and lively fight scenes hard to
endure. If only there were a code word to make her
explode into the same bloody chunks as the demons that
InuYasha frequently slays...
The creators of One Piece bring you
twenty-two minutes of pure, distilled stupidity... or thirty,
if you count the commercials. Just what is Bo-Bo-Bo
about, anyway? I'm still not sure, but here's what I
could gather from the episodes I've seen. Bo-Bo-Bo is a
burly blonde armed with an afro and living nose hairs.
Think of a cross between Hulk Hogan, Bob Ross, and Al Bundy
and you've got the right idea. Throughout the series,
Bo-Bo-Bo defends hair everywhere from an army of bald men
running with scissors, animated gelatin, an ice cream vendor
(I hope that's ice cream on his head...), and
wrestlers with talking duck hats. It's a very surreal,
very Japanese experience, with the show's English
translators going to great lengths to make sense of the
unending absurdity. In the end, though, there's nothing
anyone can do to explain this show's existance on these
shores... or why Bo-Bo-Bo was created in the first
place.
It's Highlander for the junior set as
high school student Kiyo battles evil along with a wide-eyed,
mop-topped boy in a royal blue dress. Yup, it's a
Japanese action series, all right! Anyway, the kid is
packed with latent super powers that only his adoptive brother
can unleash. As he defeats rivals (mostly small animals
and other puppet-like children), Zatch Bell inches closer and
closer to becoming the king of his home world. It's a
concept that could work, and does for the first couple of
episodes. However, it doesn't take long before the rocky
relationship between Zatch and Kiyo is conveniently smoothed
out. Worst of all, the show constantly straddles the
fence between an action and comedy series, and isn't
particularly compelling as either. The fights are
limited to exchanges of energy bolts (didn't we already see
this sort of thing on Dragonball Z?), and the humor is largely
dependent on facial expressions that are more freaky than
funny.
Tired of cartoons with ordinary super
heroes? Well, this series features ten, ten, TEN alien
creatures, all rolled into one bratty boy! Yes, Ben
Tennison commands the abilities of ten intergalactic heroes in
this unique show that offers up plenty of action along
with a welcome touch of lighthearted humor. Although
you'd think a kid with that much power would be nearly
unstoppable, he's often held back by the temperamental nature
of the watch he uses to transform, as well as his own
impulsive behavior. This and the occasional plot twist
keeps the action fresh and unpredictable, even if
the artwork seems like it was lifted straight from
Teen Titans.
Believe it... or not, this highly
anticipated Japanese cartoon isn't as fantastic as everyone
had expected it to be. Naruto has its moments, but in
comparison to Samurai Champloo, this story of ninjas in
training comes up woefully short. On one hand, the
artwork is vivid and sharply rendered. On the other, the
fight scenes are prefaced by far too much exposition ("Before
I finish you off, let me explain in excruciating detail the
techniques I'll use in this battle!"), and some of the
characters are downright irritating. Especially
brooding, self-absorbed Sasuke... but especially snobbish,
lovestruck Sakura. But especially stubborn,
smartalecky Naruto! All right, pretty much
everybody here under the age of eighteen is
obnoxious. Luckily, the teachers have a lot more
personality than the students, but even they can't hold Naruto
together for more than a few episodes.
| MY GYM
PARTNER'S A MONKEY |
| CARTOON
NETWORK |
     |
I can't say I was expecting much from
this show. Was it the rough artwork in the
previews? The awkward title that suggests the writers
were out of ideas before they even picked up their pens?
That theme song that's forgettable at best and just plain
annoying at worst? I'm not sure, but I have to admit
that the series far exceeded my low expectations. When a
clerical error sends ordinary grade schooler Adam Lyon into a
den of real lions (and tigers and bears, oh my!),
he's got to struggle to not only stay on top of his education,
but the food chain as well. Adam's best friend at
the school is also his closest genetic relative, a spider
monkey named Jake whose hyperactivity often lands the pair in
hot water with the rest of the students. The humor
relies a bit too heavily on animal instincts, but the
writers do hit the funny bone from time to time with
situations and sight gags that bring back memories of Ren
and Stimpy's first (and best!) season.
How do you bring together two things
as completely different as feudal Japan and 20th century
hip-hop, without making the resulting combination
seem forced and ridiculous? First, you hire the
creators of the legendary anime Cowboy Bebop to do the
writing. Then you get leading animation studio
Geneon to bring the scripts to life with richly detailed
artwork and fight scenes so dynamic and intense, you'll feel
like you're there, narrowly dodging each sword strike.
Finally, you hunt down only the best translators and
voice over artists before bringing the finished product to
America. The result of all this hard work is
a sharp action series made that's even more brilliant by
its many contradictions. If you're burned out on
Japanese animation, Samurai Champloo will almost certainly
bring you back into the fold.
| CODE: LYOKO |
| ANTE
FILMS/MOONSCOOP |
     |
More than cheese... more than
wine... above all else, France's number one export is
aggravation. The country's latest attempt to
get under the skin of the rest of the free world comes in
the form of a cartoon named Code: Lyoko. It's an
awkward coupling of computer rendered action and
hand-drawn artwork that pushes the story along... or more
accurately, drags its lifeless corpse from one end
of each episode to the other. The
rendered scenes are definitely the better looking of the two
segments, because things actually happen in them... however,
with their barren environments and dead-eyed heroes, they're
just barely an improvement over Mainframe's decade old
Beast Wars series. The traditional animation lacks
even more luster, with a failed faux-anime style that
leaves the cast of middle schoolers with faces so sharp-edged,
you could use their chins to cut glass! The worst part
of Code: Lyoko has to be the repetitive storylines, usually
capped off with one of the most infuriating deus ex
machinas to ever creak its way onto a television screen.
When Ulrich and his squad of net-surfing nerds can't
outsmart Zana, that most malicious of computer viruses, they
simply press a button to reverse time and snatch an
undeserved victory from the jaws of defeat. There is no
consequence or effort involved... a touch of the enter key is
all it takes to delete their failures forever. Is
there a key I can press to send this bomb back to its home
country?
Contrary to what the title may suggest,
there's nothing really new about this Disney series, set after
the events of The Emperor's New Groove. It's got the
same characters as that frantic fairy tale set in ancient
South America, and even warms over many of the same
jokes. The only significant difference is a storyline
lifted straight from Disney's earlier Hercules series...
self-centered and sarcastic Kuzco has to attend classes in
order to keep the right to rule his people. Yeah, I
don't follow the logic, either. Luckily, the decision to
recast Eartha Kitt and Patrick Warburton as the bumbling
villains makes a lot more sense. On the downside, David
Spade is absent from this class, replaced with a low-grade
imitator who just can't serve up the smarm like his
predecessor. The show is so tame that you'll
probably follow Spade's lead and drop out of School after
just a couple of episodes.
The controversial comic (probably
already replaced in your local newspaper with a rapping pit
bull) has become a cartoon, and it couldn't have been more
perfectly adapted. Creator Aaron MacGruder has taken his
all-African-American family out of the confines of a four
panel comic strip and given them the freedom to be more than
just a mouthpiece for his political views. There's still
plenty of social commentary here (which cuts both ways,
drawing blood from both the white establishment and the
conformist, often irresponsible black community), but it's
delivered with detailed storytelling and satisfyingly complex
character development. All this makes the Freemans a
more genuine family than most you'll see on television
sitcoms, even when they're conning a freshly-pimped car out of
Xzibit or having dinner with long-dead civil rights
leaders. The aggressive political commentary guarantees
that The Boondocks won't be the next Simpsons, but it's got a
pretty good shot at taking the torch from South Park, that
other classic animated series with its best days well behind
it.
UPDATE: The
second season of the show is definitely an improvement
over the first thanks to smoother, more expressive
animation. However, these episodes have varied wildly in
both quality and theme. Attack of the Killer Kung Fu
Wolf Bitch and Stinkmeaner Strikes Back are in the Adult Swim
hall of fame thanks to their outrageous comedy and frantic
action, but then there are episodes like Attack of the
Katrinians and The S-Word, which fray the nerves with
astonishingly self-centered and irresponsible
characters. Hopefully in its third season, The
Boondocks will stop undermining the appeal of its cast and
continue to offer the wild situations that makes the
series shine.
If you've already seen Jake Long:
American Dragon, there's going to be a lot about Juniper Lee
that will sound familiar to you. A hip Asian kid defends
the human world from magical creatures, and sometimes vice
versa, occasionally relying on the wisdom of a talking dog and
putting up with the antics of an obnoxious younger
sibling. There are some important differences,
though. Like most of Warner Bros.'s answers to Disney's
cartoons, Juniper Lee is more daring and imaginative, with a
tongue as sharp as Jake Long's is forked. There's more
fight to the fight scenes, more comedy in the comic relief,
and more character to the characters. Instead of quickly
fading into the background, June's friends have personality,
and a reason to exist aside from taking up empty camera
space. Finally, Juniper herself is a lot more appealing
than her Disney counterpart, who's got a bright future ahead
of him as a spokesman for Poser Mobile.
It's easy to dismiss this as a lame
Spongebob Squarepants clone... mostly because that's what it
is. The role of the energetic, painfully optimistic
sponge has been passed on to a banana-lipped monkey (who
somehow manages to be more irritating than the character he so
clearly apes), and the disgruntled, more than slightly
effeminate mollusc of choice is a slug, rather than an
octopus. Even when it's not lifting ideas directly from
Nickelodeon's most popular cartoon, Lazlo remains a completely
predictable experience. Look, Lazlo's bunkmate has a
Hindu accent, because he's an ELEPHANT, and elephants come
from India! Oh, and did I mention that he's a
glutton? You know, because elephants are really big and
fat. Sad to say, the entire show is like this, coasting
on the fumes of much too familiar characters and
situations.
| THE GRIM ADVENTURES OF BILLY &
MANDY |
| CARTOON
NETWORK |
     |
Manic, mean-spirited, and
mindbendingly bizarre, Billy and Mandy is the kind of show
that makes Nickelodeon executives dive headfirst into the
slime-covered tunnels they call their homes. Fortunately
for all of us, the show's fate isn't at the fickle
hands of the first network for kids, but Cartoon Network,
which cuts its cartoonists a bit more slack. Anyway,
here's the 411 on this series. Darkhearted, domineering
Mandy and her impossibly stupid friend Billy not only cheat
Death, but force him into an eternity of humiliating
servitude. While he's busy doing their chores, Billy and
Mandy use Grim's dark powers to annoy everyone within a
twelve mile radius. That includes nerdalicious neighbor
Irwin, dentally-impaired goddess of chaos Eris, and my
favorite of the bunch, Hoss Delgado. Imagine the heavy
artillary of Bruce Campbell, the boundless testosterone and
flowing locks of Kurt Russell, and the barrel-chested
brutality of Sylvester Stallone all blended into one
over-the-top action hero, and you've got a pretty good idea of
what to expect from this guy. The first season of Billy
and Mandy was weighed down by too much bathroom humor,
but later episodes were chock full of hilarious pop culture
references, broadening the appeal of the series and making it
one of the best shows in Cartoon Network's primetime
schedule.
UPDATE: Billy and
Mandy's last great moment was The Keeper of the Reaper, where
the two title characters fought for custody of The Grim
Reaper. Modern Primitives was also a late high point of
the series, with Billy tormenting a reanimated Fred
Flintstone. However, the films that recently aired on
Cartoon Network were kind of a downer, particularly the
aimless Wrath of the Spider Queen and the Kids Next Door
crossover which proved just how mismatched the two shows
were. Series creator Maxwell Atoms announced in 2007
that The Grim Adventures of Billy and Mandy had been
cancelled, and that he was hard at work on a spinoff starring
the show's ancillary characters. However, without Billy,
Mandy, or former writer C. H. Greenblatt, it remains to be
seen if the tentatively titled Underfist will be a
success.
Sure, it's more faithful than most
animated adaptations of popular video games, but is it fun to
watch? Eh, not really. Viewtiful Joe has the same
sketchy comic book look as Capcom's GameCube hit, and even
stars the same voice actors. However, the flashy fights
that made the video game so intense have been replaced with
awkwardly translated exchanges between Joe and his
foes. You can tell when the show is trying to be funny,
but thanks to the clumsy dialogue and an unwelcome
helping of censorship (Joe's throwing a lot more than
alfalfa at those cowboys in the wild west episode!), it rarely
ever is. Like far too many cartoons based on video
games, this henshin's a no-go, baby.
RETRO-RIFFIC
80's
SPECIAL!
Cartoons from the decade of decadence,
given
another look twenty years later
It seemed like a good idea at the
time. Heck, it may have even seemed like a good cartoon
back when you were eight. However, after seeing it
twenty years later, you'll grudgingly admit that out of the
many animated adaptations of popular video games, the first
also happens to be one of the worst.
Saturday Supercade takes all your
favorite game characters from the early 1980's and awkwardly
crams them into the most unlikely sitcom situations.
Frogger is now a journalist for a swamp newspaper, taking
orders from a web-toed J. Jonah Jameson along with his
girlfriend and a turtle who sounds uncannily like übernerd
Woody Allen. Q*Bert's found his way back to high school
in what can only be described as an animated American
Graffiti, illustrated by a seven-year old M. C. Escher.
Finally, in another unwelcome tip of the hat to the 1950's,
Donkey Kong Jr. hangs out with a teen greaser who's like Fonz
without the edge.
The resulting hour of television is
every bit as bad as the above descriptions would
suggest. Like most Ruby-Spears cartoons from the
late 1970's and early 1980's, Saturday Supercade is a cheap
imitation of Hanna-Barbera's already lackluster output.
The scripts are full of dumb sight gags and awful puns, and
the characters are either too plain (Mario, Frogger) or just
plain annoying. Donkey Kong and his son are the best- or
should I say worst?- examples of this. The big ape's
brainless stuttering is supplied by comic burnout Soupy Sales,
while his offspring apes the mannerisms of the
world's most universally hated cartoon sidekick, even
replacing Scrappy-Doo's cries of "Puppy Power!" with the
equally grating "Monkey Muscle!"
Despite the questionable quality of
Saturday Supercade, plenty of prominent figures in the world
of kids' television were responsible for its creation.
In addition to Ken Ruby and Joe Spears, that Mighty Morphin'
Egyptian Ranger Haim Saban, and Batman: The Animated Series
co-producer Paul Dini all had their hands in the production of
the series. Saban supplied the ridiculous yet
disturbingly catchy theme song (those seem to be his
specialty, if Kidd Video and the Power Rangers are any
indication...), and Paul Dini chipped in some scripts for
Frogger.
Even with this all this talent behind
the wheel, and even with last-hour changes that added the more
relevant Pitfall! and Space Ace cartoons to the mix, there was
nothing that could stop Saturday Supercade from a collision
with the flaming wreck that the video game industry had become
in 1984. Even if video games had remained popular
through the mid 1980's, it's doubtful that this corny
throwback to the dark ages of animation would have
survived the onslaught of the Thundercats, Voltron, and the
Teenage Mutant Ninja Turtles.
Yes, it's yet another cartoon
where the stars get trapped in a strange new dimension
and spend the rest of the series desperately trying to find
their way out. It's a plot device that has been wrung
dry by everyone from Samurai Jack to the Smurfs, but few have
used it with the same flair as Haim Saban. In those
other cartoons, you feel as frustrated and helpless as the
characters themselves, but in Kidd Video, you're happy to be
along for the ride.
Years before striking gold with the
Mighty Morphin' Power Rangers, Saban enjoyed moderate success
with Kidd Video, an animated journey through a vibrantly
colorful world that's equal parts Alice in Wonderland and
avant garde music video. Here, the musical expressions
are interpreted literally, and even the fairies are clad in
leotards and leg warmers. It's a world that reflects
the trends of the 1980's as well as its creator's passion
for songwriting.
The stars of the show, a band of teen
musicians, find themselves sucked into this land after
catching the eye of the sinister Master Blaster.
The Master wants to chain them to an unbreakable contract,
forcing them to sing for his pleasure and profit for the rest
of eternity. However, our hip young heroes won't stand
for this exploitation. They spend most of each episode
running from this thinly disguised commentary on the greed of
the recording industry, stopping just long enough to catch
their breath and exhale it in the form of a campy pop
song.
Kidd Video is a perfect snapshot of the
decade of excess, with the low production values expected from
1980's cartoons, but the clever imagery and catchy
beats so common in 1980's music videos. When the
two balance each other out, you're left with an animated
series that, while not up to today's high standards, certainly
stands above much of the dreck that was on television twenty
years ago. It's one of the few cartoons from the time
that had something to say, aside from the usual "Hey kids, buy
my merchandise!"
You'd think that Marvel's cartoons would
have been a cynical attempt by the company to cash in
on characters like Spiderman and The Incredible Hulk, but
you'd be oh-so-very wrong. Well, mostly wrong,
anyway. While Marvel and its subsidiary Cadence never
passed up an opportunity to make a cartoon based on one of its
successful comic book series, they also bravely stepped
outside those boundaries, making shows that were uncommonly
good by the low standards of 1980's animation.
One of these cartoons was Dungeons &
Dragons, a remarkably accurate and genuinely entertaining show
based on the tabletop role-playing game invented by Gary
Gygax. When a handful of kids take a ride on a
suspiciously named theme park attraction, they wind up
stranded in a hostile medieval world, hotly pursued by the
demonic sorceror Venger. The teens are given a thin
chance for survival when a mysterious old man grants each one
abilities that were tailor-made for them.
Hot-blooded but pint-sized Bobby is crowned with a barbarian's
horned cap, while sarcastic comic relief Eric is given a
shield and the appropriate title "Cavalier."
With their new powers, the young band of
heroes begin their search for a way back home,
locked in an eternal stalemate with the wicked Venger and his
minions. It's not a particularly original storyline-
dozens of other cartoons have tread on the same territory- but
the quality of Dungeons and Dragons is what sets it apart from
the rest of the pack. The animation, though not always
smooth, is impressive for its detailed, realistically drawn
characters. The dialogue, though sometimes a bit stiff
and redundant, really helps develop the characters and
the world around them. Then there's Venger... oh yes,
Venger. The writers really hit the mark with this guy...
with a voice filled with hatred and a pair of wild eyes
peeking out from a scarlet cloak, Venger manages to be more
threatening than any three 80's cartoon villains put
together.
Dungeons and Dragons isn't Cadence
at the top of its game. The series doesn't compare
favorably to the original G.I. Joe, with its larger, more
appealing cast of characters and flashier animation, and
it's at least a dozen experience levels behind The Tick, the
hilarious superhero satire produced under the Sunbow brand
name. At the same time, Dungeons and Dragons is more
than a match for 80% of 80's cartoons, with enough action and
wit to satisfy most fans of the game that inspired
it.
REVIEW BY SHAWN
STRUCK
"Jake's
Grandfather: The horn does not make the unicorn.
Jake Long:
Actually, it does. Otherwise, it's just a horse. "
Jake Long: American dragon revolves
around Jake Long, a normal 13-year-old kid from NYC who lives
with his family, which consists of his father, mother,
grandfather, little sister Haley, and a Chinese Pug named Fu
Dog. When he's not hanging out with his best friend Trixie, or
his laid-back, Boomhauer-eqsue buddy, Spud, he's crushing on
the new girl in school, Rose. Jake also has a secret...
he is the latest in a long family line of heroes that are also
dragons! His grandfather and Fu Dog (who can talk) train
him in his never ending battle to protect the Fantasy Realm
creatures that live in New York from being captured or
destroyed by the evil Huntsman (and his sidekick, Huntsgirl)
.
The cartoon is a very entertaining,
solid offering; with an inventive concept, lots of
action, and character designs that are a breath of fresh
air. Jake's red dragon alter-ego is an interesting mesh
of Eastern and Western influences. The show's backstory
reminded me of "Big Trouble In Little China"-- a magical,
mystical world existing right under our noses.
While the first two episodes of Jake
Long were uneven, the rest of the series has been
stellar. It's packed with plenty of well-executed chase
and action scenes, fresh humor, and well written
characters. In a welcome change from most
Disney animated series, the story events and character arcs
that happen in Jake Long permanently affect the course of the
show-- it's been a real treat watching the characters grow.
The only drawback to one's enjoyment of the show is that
Disney has shown an annoying tendency to air some
episodes out of order.
EDITOR'S NOTE:
Unlike Shawn, I didn't like this show at first. Jake
Long's constant fronting brought back uncomfortable memories
of Vanilla Ice, but the fact that he's usually put in his
place by his grandfather and friends makes him more slightly
more palatable. Also, I love the
occasional celebrity appearances on American
Dragon, even if they don't make a whole lot of
sense. Just listen to Monty Hall bellow, "and
I'll be the most powerful game show host!" and try
not to crack up!
REVIEW BY JOHN
ROCHE
The Tick was one of the greatest shows
Fox ever had on their channel. It was a series about a
nigh-invulnerable 7' "wise fool" superhero and his neverending
battle for truth and justice. Plus, he had one of the
best battle cries ever.
In this series, the city of...
The City... is full of superheroes hiding in plain
sight. From the patriotic American Maid to the
mysterious Die Fledermaus, The City was full of bizarre (and
in some cases derivative) superheroes. One day, an
enigmatic hero known as "The Tick" came to town. He took
under his wing a sidekick known as Arthur, a former accountant
who dressed as a moth.
In addition to this, the
villains were rather interesting. From Chairface
Chippendale (whose failed attempt to write his name on the
moon stared down from the night sky as the series went on) to
The Terror, an older-than-dirt villain surrounded by lackeys
like a man-eating cow and "Stalingrad," a dead ringer for the
former leader of the more-recently-former USSR, the bad guys
of The City had their evil plots foiled by the always vigilant
Tick.
But one of the greatest things about this series
was Mickey Dolenz. Yes, the former Monkee Mickey
Dolenz. In the beginning of the series, he was the voice
of Arthur, and he actually did pretty well as the "regular guy
who winds up in bizarre situations involving evil villains
and/or monsters" in the show. However, they eventually
replaced him with Rob Paulsen--who, while not horrible, seems
more at home playing the "smart-ass" role than the "befuddled
sidekick" role. The show was still good after that,
however, so if you see it (it's going to be on Toon Disney),
it wouldn't kill you to check it out.
REVIEW BY JOHN
ROCHE
Robot Chicken is a claymation show on
Adult Swim that has rapid-fire spoofs on pop culture. They
cover such varying gags as a Real World series with
superheroes, presidential campaign ads (and their expressions
of approval of the message contained therein), Very Special
Episodes, and Fox reality shows. Some of the stuff will amuse
you, some will offend you, and the rest will do both. That
said, very few shows would have a Michael Moore documentary on
the former "Masters of the Universe" or the world's most
one-sided fistfights caught on film. Also, the "Transformers"
segment in the first episode actually was mentioned on a
medical association's site as a vehicle to raise awareness of
prostate cancer. You'll find a link to the reference here.
If I had one complaint about this show,
it's that it's too short. Even for a fifteen minute show, it
feels like it should have lasted longer. That said, it's
probably one of the best ways I can imagine to kill fifteen
minutes... and your fond childhood memories of cartoon heroes.
This action series is a huge departure
for Nickelodeon, a network whose programming blocks have
traditionally been populated by hyperactive, abstractly drawn
characters. You won't find any of them here,
though. Avatar is heavily inspired by not only Japanese
animation, but Eastern culture as a whole... young Ang travels
across the wide, mountainous expanses of a fantasy Tibet
with his friends. Along the way, he uses the power of
wind to battle hostile members of three rival tribes, each
with their own mastery of an elemental force.
Ironically, the Japanesque artwork that has become tiresome
and predictable on other networks is a welcome breath of
fresh air on Nickelodeon. It not only offers
viewers a break from the crack-addled antics of Spongebob
Squarepants and The Fairly Oddparents, but it also lends the
kind of excitement and urgency to Avatar's fight scenes
that you'll never see in Nick's other, far less impressive
action show Danny Phantom.
UPDATE: Avatar is
still one of the most clever, exciting, and original series on
Nickelodeon. It's a terrible shame that distinguished
voice actor Mako is no longer with us, but at least he went
out on a poignant note with the Tales of Ba Sing Se. In
this episode, Mako's character Uncle Iroh visited
the grave of his long-dead son, and choked back tears as he
sang his child's favorite lullaby.
So OK, like, there's this show about
these three self-absorbed teenage girls, who aren't just
girls, but are like totally spies and some junk. And
while they're at school trading insults with the class
bitch, they fall through trap doors and stuff and are given
assignments by some British guy who's, like, a total
rip-off of Q from those James Bond movies. He gives 'em
these gnarly weapons made from all those things a girl's just
got to have, like makeup mirrors and junk, and then they run
around in super tight spandex and foil the plans of weird bad
guys. Like, how weird? Probably about as
weird as like, the pervs who thought the teenage spies would
look hot in tight outfits. Gross-o-rama! If that's
not bogus enough, you should like, see the artwork in this
show. It's from France and some junk, but they try to
make it look like it's from Japan or something. Yeah,
like anyone's gonna be fooled by valley girls who look like
Sailor Moon! Totally Spies isn't grody to the max... I
mean, the animation's pretty good and there's a lot of
action, but girls who act like THAT in this day and age are
major joanies. Like, you know what I'm
sayin'?
We are... we are... we aren't bad,
actually. I was pleasantly surprised by this French
series, which offers a deeper storyline and more natural
dialogue than other cartoons with a cast of adolescent
girls. When they're not hanging out at middle school,
the stars of W.I.T.C.H. battle invading creatures from an
alternate, medievel universe. Each of the kids has the
power to harness a natural element, but if their unusual
striped stockings are any indication, all of them are in
constant danger of being flattened by falling Kansas
farmhouses. All right, so they look a little ridiculous,
but they know how to fight... and the interaction between
these young heroes is considerably more geniune than what
you'll find in Winx Club or Totally Spies. The series
isn't compelling enough to keep the average adult interested,
but at the same time, you won't find yourself complaining when
your kid sister or niece insists on watching it.
UPDATE: Gargoyles
producer Greg Weisman was at the helm of this series during
its second season, which probably explains why it managed to
elevate itself above other girl-centric action series
like Winx Club.
I have an itching suspicion that Krypto
the Super Dog was given life by a half-dozen businessmen
with dollar signs dancing in front of their eyes, rather
than a creative cartoonist with a clever
idea. Krypto is your usual story about a boy and
his dog, except the dog is endowed with super powers and high
intelligence. After a few episodes, you'll wonder if
there's any reason for the boy to exist. After
a couple more, you'll wonder what dark forces Warner
Bros. used to bring Hanna-Barbera's animators from the
1980's back from the dead. After a few more episodes,
you'll grind your teeth at the canine bastardizations of
famous DC superheroes like Batman. And after that... who
am I kidding? You'll have stopped watching long before
then.
UPDATE: The comment
about undead Hanna-Barbera animators was eerily
prophetic... as it turns out, Krypto's
characters were designed by animation veteran Iwao
Takamoto, who died shortly after the series debuted. For
the record, he died of a heart attack, not of acute
embarrassment.
Everyone's favorite webslinger has
gotten a lot more sophisticated in the twenty five years since
this series debuted, but kids who grew up watching Spiderman
and his Amazing Friends will swear by it to the bitter
end. Take me, for instance! I'll admit that the
show's got flaws when compared to the Spiderman cartoon of the
mid 1990's. It doesn't even try to adhere to
the plot of the long-running comic... Spiderman and his
sidekicks, the shapely Firestorm and wisecracking Iceman,
just fight their way out of ridiculous situations,
throwing a web here, a punchline there, and a random Marvel
supervillain in jail at the end of each neatly wrapped up
episode. As compensation for the stiff writing and
animation, the producers throw special guest stars like Tony
Stark (sans the Iron Man suit) and The Incredible Hulk
into the mix. When even that's not enough to soothe the
savage nitpicking of obsessed comic book geeks, they invite
Spiderman co-creator and shameless camera hog Stan Lee to
explain away all the plotholes, often creating new ones in the
process. With all this in mind, it doesn't sound like
Spiderman and his Amazing Friends deserves such a high
rating. Perhaps it doesn't, but it does deliver a
truckload of what the later Spiderman cartoons and even the
recent films offer in agonizingly small amounts... comic
relief. Rather than endlessly whining about his dead
uncle and love life, this Spiderman loves his job, fighting
the forces of evil while dishing out one-liners like a
spandex-clad Alan Alda. Now THAT'S the Peter Parker I
know!
You wouldn't expect much from this
cartoon at first. Just look at the artwork... it's as
derivitive as it can possibly be without sparking a lawsuit
from Nickelodeon. Imagine what would happen if The
Fairly Oddparents creator Butch Hartman was beaten over the
head with Groo the Wanderer's heaviest club, and you have a
pretty good idea of how Dave the Barbarian looks. Even
the pace of the show closely mirrors Nickelodeon's frantic
cartoon comedy... but the humor is what sets Dave apart
from its obvious inspiration. The cowardly title
character and his family of oddballs battle such
hilariously ineffective villains as a scheming pig and a
time-travelling nerd, ultimately winning the conflicts because
they're just slightly less pathetic than their foes. The
voice acting is terrific, featuring some of the biggest names
in the business, and the writing at its best is as
refreshingly unpredictable as the first seasons of Ren and
Stimpy and Spongebob Squarepants. Dave the Barbarian may
have been cut from the same cloth as Nick's best cartoons, but
Disney used a pretty sharp pair of scissors to do
it.
Anne McCaffrey novels and NASCAR racing
collide in this unique computer rendered cartoon. After
a period of instability between humans and dragons, the
two species have come to an understanding, and even race
in competitions. The reptiles in Dragon Booster
aren't your typical winged beasts with fiery breath and a
temper to match. These creatures are scale-covered
greyhounds; sleek, lanky, and unfailingly loyal to their
riders. However, that loyalty is tested when a villain
and his scheming son try to spark a war between humans
and dragons... a conflict that can only be prevented by a
stable boy with a talent for racing and a secret
identity. As you may have already guessed, the fresh
storyline is Dragon Booster's greatest asset. It's an
oasis of originality in a parched desert of redundant
Japanese action shows and loud, obnoxious animated
comedies. On the downside, the visuals are every
bit as disappointing as the premise is unique. The
producers tried to mimic the look of hand-drawn
animation with minimal shading and thick outlines, but
this approach just makes the characters look ugly and
flat. If the creators of Dragon Booster had gone
all the way and used old-school artwork rather than
settling for cost-effective rendering, the show could have
been fantastic. As it is, it's good enough to
satisfy, but not good enough to truly impress.
RETROSPECT: My
word, what was I thinking? There's no way this series
deserves a six, regardless of the originality of the
storyline. Nerd Corps deserves credit for stepping up
its game with the improved Storm Hawks, but even that has some
of the quirks that made Dragon Booster hard to watch. If
I were making a call on this show today, I'd give it a five,
and that's being generous.
Shinzo was originally supposed to debut
five years ago on Fox, but Disney's acquisition of Haim
Saban's properties put an end to that plan pretty
quickly. If Disney had been smart, they would have taken
the opportunity to bury this predictable Japanese cartoon
for good, rather than airing it well after the novelty of
anime had worn off. Maybe Shinzo would have been amusing
in the year 2000, but now, it's just another white-capped
wave in the endless sea of Japanese animation, a body of water
which has slammed into our saturated shores for the past half
decade. Past a somewhat original storyline (a
young human girl is protected by three alien warriors, who
merge to form an especially powerful knight), Shinzo doesn't
even try to distinguish itself from other Japanese
cartoons. You'll find the same effeminate villains, the
same skill-enhancing cards, and the same colorful but largely
inert artwork you've already seen in dozens of other shows
from the far East.
REVIEW BY JOHN
ROCHE
The latest Power Rangers series to come
out in the US (at least until SPD) evokes the original
series, with everything from the high-school setting to the
robotic dinosaurs. In fact, they even managed to add one
of the original rangers (Tommy) to the program. Add to that
the most ambitious villain I've seen in a long time anywhere
(instead of simply conquering or destroying the world, the
vile Mesogog wishes to revert it to a prehistoric state) with
one of the best "evil hiss voices" that I've ever heard from
anyone not named Tim Curry, and this series is a should-see
for anyone who enjoys Power Rangers.
REVIEW BY JOHN
ROCHE
The town of Jefferton has a mayor who
has a bizarre "open-door" policy, which involves his taking
ideas from anybody who walks in from the street. Enter Tom
Peters, the perennial "idea man" who has bizarre ideas filling
his head to the point of rupture. With this combination,
hilarity is bound to ensue.
The characters are cutouts
of actual people in blue and white, never really moving their
mouths. This makes it look sort of like something by Roy
Liechtenstein. The writing by Bob Odenkirk of "Mr. Show"
infamy is pretty decent. The plot of any given episode
essentially goes like this: Tom has an idea, the Mayor
implements this idea, the idea backfires in some way, hilarity
ensues.
Surprisingly, given its place on Adult Swim,
there seems to be little mature content or subject matter. In
fact, the only instance of this show I saw that could be
construed as being offensive in any way was an episode in
which Tom wants to make a World War II-themed restaurant for
educational purposes. The mayor's nephew-- a 27-year-old who,
as the result of his inhaler, looks, sounds and acts like a
12-year-old-- hits Tom in the head with a brick after his
inhaler gets knocked away accidentally, then hijacks the
project, turning the restaurant into a Chuck E. Cheese clone,
complete with singing animatronic Hitler and Tojo (and
piano-playing animatronic FDR).
In all, the series is
fairly amusing, by-the-numbers plot and bizarre art style
notwithstanding. If you're up at that time of night, it
wouldn't kill you to sit through an episode of it.
EDITOR'S NOTE: I
personally hated this series, but I hate Tim and Eric's
Awesome Show Great Job! even more. It's not so much a
"show" as two guys making fools of themselves on camera.
Truly a series for the braindead, meme-hungry YouTube
generation.
And now, it's time for
the...
FIRST
ANNUAL
THANKSGIVING CARTOON
CORNOCOPIA!
Ah yes, the cornocopia.
We don't think much about this woven, horn-shaped basket
loaded to overflowing with delectable goodies. At least,
not until Thanksgiving, when we get the opportunity
to hold it over our gaping mouths and empty its contents
straight into our stomachs.
Then there's the day AFTER
Thanksgiving. That's when the major networks dispense
with the usual afternoons full of game shows and Oprah, and
instead air nothing but cartoons to pacify all those bored
kids who've got three more days before school and a half pound
of sugar coarsing through their bloodstreams.
Since you've got the day off
too, you'll probably be watching a lot of these shows along
with the kids. Be warned, though... some of
these animated series are so awful, they'll nearly make
you bring up last night's helping of turkey and gravy.
After where it's been, I don't think anyone's going to want to
see your meal make an encore appearance.
Lucky for you, The Gameroom
Blitz is here to help. We've got nearly a dozen cartoon
reviews to help you decide what's safe for you to watch,
and what will leave you scrambling for the bathroom... or, if
you can't quite make it there, that plastic bag which used to
hold all your Christmas shopping. At least, I hope you
emptied it out first.
| SUPER ROBOT MONKEY TEAM HYPER FORCE
GO! |
| JETIX/DISNEY |
     |
I was sorely
disappointed by the first original action series in the
Jetix programming block, but at the same time I guess I should
have seen it coming. After all, the first cartoon
created exclusively for Toon Disney was one of the worst
animated series ever made, a soulless clone of The Powerpuff
Girls with none of the creativity and even worse
artwork. Super Robot Monkey Team Hyper Force Go! (whew!)
is marginally better than Teamo Supremo, but it's certainly no
more original, swiping most of its ideas from Voltron and
Mighty Morphin' Power Rangers. Instead of unearthing
mighty lions or prehistoric beasts, however, the main
character discovers five brightly colored, abstractly drawn
monkeys, who pilot a boxy robot that looks like it was dug out
of the bottom of a cereal box. Doesn't quite have the
same impact, does it? That would be forgivable if Super
Robot Monkey, er, whatever were a parody of giant robot
cartoons like Megas XLR, but it's not brave enough to satirize
the mech culture, and the fights aren't stylish enough to make
you forgive the series for its timid approach to the
subject matter. This show provides so little incentive
to watch it that you start to wonder why Disney
didn't skip making it entirely and just fill its time
slot with commercials.
RETROSPECT: I think I was
too rough on this one. The animation sucks, but I've
been told that it was designed that way to capture
the spirit of classic Japanese cartoons like Astro
Boy. On top of that, it just seems like more thought was
put into the plot (as jumbled and random as it is) than the
simplistic storyline of a child-oriented cartoon like
Sushi Pack. If I were making the call today, I'd bump
this one up to a five.
I want to like Atomic Betty,
I really do. This Canadian creation isn't all bad... the
voice over acting fits the characters like a glove, and some
of the characters are surprisingly original. My personal
favorite is IQ Maximus, a diabolical but
bumbling intergalactic evildoer who's part Ming the
Merciless and part Siamese cat. He's got the intellect
and subtlety that most cartoon villains lack, and you've
just got to appreciate that. On the other hand, Atomic
Betty is kind of aimless despite the title character's
frequent journeys to outer space. The artwork,
presumably done in Flash, lacks impact, and Atomic Betty's
adventures on Earth, where she's just plain Betty, take a lot
of the fun and excitement out of the show. It's just not
that fun to watch Betty try to keep her mother's spoiled cat
from wrecking the house when you know she could be out saving
the universe... and trading witty banter with IQ
Maximus. Did I mention that he's my favorite character
in the show?
I imagine this show is going
to piss off a lot of hardcore anime fans. After all, it
takes everything they hold dear and punches an eight foot wide
hole through it. Well, they may not appreciate the
pointed satire of the giant robot culture, but I sure as hell
do. Megas XLR is truly a guilty pleasure if
ever there was one... it almost
seems sacriligeous to enjoy a series that pokes fun at
such a cherished Japanese cartoon tradition. Perhaps
it's because a show like this one, which takes a fifty-foot
mech and outfits it with nudie mudflaps, video game joysticks,
and a hula-dancing bobblehead, is long overdue. We've
sat through twenty years of television depicting giant robots
as invincible war machines, piloted by soldiers in tight
spandex and silly helmets. Nobody's ever stopped to
consider just how ridiculous the concept really is, even after
a decade of increasingly silly Power Rangers episodes.
Fortunately, the creators of Megas XLR have, taking the
familiar formula, turning it upsidedown, and shaking it
violently. They've kept the enormous mech, but
replaced the squeaky clean heroes with a couple of
irresponsible slackers who seem more like they'd be at home in
the film Clerks than fighting the galaxy's greatest
threats. But fight they do, frequently taking out not
only the monsters, but half the state of New Jersey in the
process. It's this care-free and totally irreverent
approach to the material that makes Megas XLR one of the most
welcome cartoons on television today. It's just a shame
that it didn't come earlier, when the Power Rangers and Gundam
were still hot properties.
Adult Swim has brought us yet
another parody of a corny Hanna-Barbera cartoon from the
1960's. This time, however, the satire is a
great deal more subtle, bringing us an entirely new cast of
characters rather than just stiffly animating the old
ones. There also was a lot more work put into this
mockery of Jonny Quest than there was in either Space Ghost:
Coast to Coast or Sealab 2021. There's real animation
this time, rather than the tilting of heads and the blinking
of eyes. Cartoon Network was able to get away with that
in the past, but there's no way they could have done it
here. To be a truly effective parody of Jonny Quest,
you've got to have exciting action sequences, and plenty of
them. The Venture Brothers doesn't skimp on the chase
scenes or the violent fights, and they're
all outrageously over the top, thanks to the Venture
family's bodyguard. Brock Samson is a former government
agent with muscles of iron and pure testosterone flowing
through his veins. He's such an intimidating figure
that the mere mention of his name would strike fear into
his enemies... if he bothered to leave any of them
alive. Brock is definitely the star of this show, but
that's not to say that there aren't any other great characters
in The Venture Brothers. Dr. Thaddeus Venture takes the
emotionally distant father in Jonny Quest to the next level,
being a self-centered, bitter man who spends more time popping
pills than taking care of his two sons (they're both weenies,
so you won't feel too sorry for them). Then there are
the ingeniously ineffective bad guys... with names like Girl
Hitler, Underbite, and The Monarch, you probably know what to
expect from them (here's a hint: not much, especially with
Brock around).
UPDATE: The second season
of Venture Bros. was even better than the first! David
Bowie's mock appearance on Showdown at Cremation Creek (loaded
with loving references to his past work) makes me wonder why
the real-life singer decided to contribute his voice to
Spongebob Squarepants instead.
The television adaptation
of Sonic's latest adventures is a success, but not due to
its own merit. The truth is, the storylines are
pretty bland, and the action isn't nearly as exciting as just
playing the games on the Dreamcast or GameCube. However,
when compared to previous Sonic cartoons, particularly DIC's
embarassing The Adventures of Sonic the Hedgehog, Sonic X
truly excels. The artwork is gorgeous, with brightly
colored, sharply drawn characters streaking through lush
forests and bustling cities at the speed of sound.
High-quality, hand-drawn animation like this is truly welcome
at a time when most studios settle for third-rate computer
rendering, or even worse, Flash. The characters'
personalities are accurately depicted in Sonic X, as well...
Knuckles is consumed by his distrust of Sonic, Robotnik is as
pompous as he is bulbous, and Tails is cheek-pinchingly
adorable, even if he doesn't contribute much to the
storyline. In other words, he's exactly like he was
in the video games. Sonic X doesn't compare favorably to
original action cartoons like Megas XLR or Teen Titans, but
it's miles ahead of other kids' shows based on popular video
games.
There's nothing like a little
age regression to take the wind out of an arrogant junior
detective's sails. That's the lesson learned by Case
Closed: One Truth Prevails. When Jimmy Kudo stumbles
across members of an organized crime syndicate while
solving a murder, he's knocked out and force-fed a pill
containing a lethal poison untracable by an autopsy. At
least, that's what the goons thought they were giving
him. It turns out that the pill, still in its prototype
form, turns back the clock on its victim, transforming the
cocky teenager into a small child. Considerably more
vulnerable than before, he adopts an alias and gets adopted by
his former girlfriend and her incompetant, booze-swilling
father, who just happens to be a professional detective.
It doesn't take long before Jimmy, as pint-sized Conan
Edegawa, secretly solves all of Richard Moore's cases for him,
using his cunning and a handful of inventions from his
father's brainy friend.
It's a promising scenerio
that charges out of the starting gate but runs out of
steam near the finish line. The first two dozen episodes
of Case Closed were exceptional, featuring brilliantly