GAMES FROM A TO M
Welcome to the ColecoVision
Collection List, or as I prefer to call it, the ColEx. The ColEx is
a list of nearly every ColecoVision game ever made, complete with ratings,
release data, and brief descriptions of every title.
Each game is given a letter
grade similar to those used on report cards. However, there is
an additional letter grade, "S", reserved solely for the handful of
ColecoVision games that everyone should try. Even if you don't have
a ColecoVision, run them from an emulator... trust me, I know you'll like
them. The Gameroom Blitz also recommends games marked with an "A",
and thinks ones marked with a "B" are worth a shot if you liked similar
titles... for instance, you'll want to try Nova Blast if you enjoyed the
Defender arcade game. "C" rated games are crap shoots... they could
have been much better games if it hadn't been for annoying flaws like
choppy scrolling and single colored sprites, but you might enjoy them
anyways. I wouldn't bother with "D" rated titles, and all the games
given an "F" are, as the rating suggests, failures.
Speaking of ratings, you'll
find a graph at the end of the ColEx ranking all the companies who
released these games back in the early 1980's. It's just a fun
little thing I've done to illustrate which third parties were the Konamis
and Capcoms of the time... and which ones were more like the late, not so
great Acclaim or T*HQ. Naturally, since the homebrew designers
weren't making games back then, they're not included in the
graph.
Well, I guess that's it.
Feel free to dive right in... and for maximum enjoyment, play some of the
games on the ColEx (either with a real ColecoVision or an emulator) and
compare your opinions to mine.
2010: THE GRAPHIC ACTION
GAME |
COLECO |
ACTION/PUZZLE |
|
An inventive puzzle game
that's perhaps a little too puzzlingly complicated. But hey,
if you can follow the plot to the
films... | |
BC'S QUEST FOR
TIRES |
SIERRA ON-LINE (SYDNEY) |
ACTION/PLATFORM |
|
A fast side-scrolling
platformer that plays a little like a clumsy version of Moon
Patrol without the extraterrestrial conflicts. |
BC'S QUEST FOR TIRES II:
GROG'S
REVENGE |
SIERRA ON-LINE
(SYDNEY) |
ACTION |
|
Another lame-brained designer made the
mistake of trying to add adventure elements to a game that
didn't need them. |
BEAMRIDER |
ACTIVISION |
SHOOTER |
|
Dave Rolfe's overlooked but entertaining
shooter, with a futuristic grid background which unfortunately
restricts your movement. |
BLOCKADE RUNNER |
INTERPHASE |
3D
SHOOTER |
|
A butt-ugly Star Raiders clone that's too
complicated and rarely ever exciting. Most of the six
million similar games on the 2600 are better. |
BOULDER DASH |
MICROFUN (FIRST STAR) |
ACTION/PUZZLE |
|
An intensely challenging puzzle game that
borrows some ideas from Dig Dug but expects a whole lot more
from the player. |
BRAIN STRAINERS |
COLECO |
EDUCATION |
|
A jumble of crappy mini-games designed to
test your patience- er, math skills. That's edutainment,
folks! |
BREAK OUT |
DANIEL
BIENVENU |
ACTION |
|
Based on the popular Atari game, but not
quite as smooth. The bricks look nice, though.
|
BUCK ROGERS: PLANET OF
ZOOM |
COLECO |
SHOOTER |
|
If only Mel Blanc were around to review
this crummy shooter with horrible 3D effects... "Bidee bidee
bidee... this sucks, Buck." |
BUMP 'N JUMP |
COLECO |
ACTION/DRIVING |
|
The control's a little sluggish, but the
rest of the game is pretty fast, offering a sense of
excitement and panic that's lacking from many arcade ports on
the ColecoVision. |
BUMP 'N JUMP |
MATTEL |
ACTION/DRIVING |
|
A rough, unpolished version of the game
that was eventually distributed by Coleco itself. Nearly
everything is worse, but the sound and gameplay suffers the
most... your car is sluggish and the music lacks depth and
personality. |
BURGERTIME |
COLECO |
ACTION |
|
Very close to the Data
East coin-op, with detailed sprites and surprisingly colorful
playfield objects. |
BURGERTIME |
MATTEL |
ACTION |
|
A reasonable translation
of the arcade game, but Coleco's version is much more
colorful. |
BUSTIN OUT
1 |
DANIEL BIENVENU |
ACTION |
|
Behind brick wall number
one, we have... boobies! |
BUSTIN OUT
2 |
DANIEL BIENVENU |
ACTION |
|
And behind brick wall
number two... more boobies! Seriously, this is a
side-view Breakout clone with the added bonus of nudie
pictures. | |
CABBAGE PATCH KIDS:
ADVENTURES IN THE PARK |
COLECO (KONAMI) |
ACTION/PLATFORM |
|
Another fabulous, nearly
arcade quality Konami release that plays like a less complex
Pitfall or Super Mario Bros. |
CABBAGE PATCH
KIDS PICTURE SHOW |
COLECO |
CREATIVITY |
|
Dress (or UNdress, if you
dare) Coleco's chubby faced dolls and prance them around a
bunch of blocky backgrounds. Now I'm absolutely sure
Xavier Roberts was gay. |
CAMPAIGN
'84 |
SUNRISE |
ACTION |
|
A silly and very slow
action game capitalizing on a dull election, in the year
people were most sick of video games. Oops. |
CARNIVAL |
COLECO |
SHOOTER |
|
A fine translation of a
game inspired by the arcades of the 50's and 60's, before
video games were invented. |
CENTIPEDE |
ATARISOFT |
SHOOTER |
|
A decent conversion of
the popular Atari coin-op. Nicely animated but kind of
ugly sprites. |
CHOPLIFTER |
COLECO |
SHOOTER/ FLIGHT |
|
I've never gotten too
excited about this game, and this is a pretty barebones
translation. The gameplay is solid,
however. |
CHUCK NORRIS:
SUPERKICKS |
XONOX |
FIGHTING |
|
Trust me, it's not as
exciting as it sounds. The fights are as stiff as Chuck
Norris' acting, and the maze sections are a complete
annoyance. |
CONGO
BONGO |
COLECO |
ACTION/ PLATFORM |
|
3D Donkey Kong,
anyone? Looks marvelous on the ColecoVision but the
isometric viewpoint does hurt the gameplay. |
COSMIC
AVENGER |
COLECO |
SHOOTER |
|
It looks promising, but
despite all the window dressing there's just not enough in
this shooter to shoot! Frustrating gameplay,
too. |
COSMIC
CRISIS |
BIT CORP |
ACTION/ PLATFORM |
|
A much more impressive
game than Coleco's own Space Panic but it's nowhere near as
fun as Mr Do!'s Castle. |
COSMO FIGHTER
2 |
MARCEL DE KOGEL |
SHOOTER |
|
I have to give Marcel
credit for pulling this off, but I've played better, more
focused shooters on the
ColecoVision. | |
DACMAN |
DANIEL BIENVENU |
MAZE |
|
The ColecoVision
definitely needed a Pac-Man game in its library, but this one
doesn't quite fill that niche. Too choppy. |
DAM BUSTERS,
THE |
COLECO
(SYDNEY) |
FLIGHT SIMULATOR |
|
Offers all the frustration of flying a
WWII craft without the illusion of flight. Those little
yellow dots barely give you the illusion of
MOVEMENT. |
DANCE FANTASY |
FISHER-PRICE |
DANCING |
|
Program a mannequin to perform sequences
of badly animated dance routines. I think I'll cut Dance
Dance Revolution a lot more slack after having played
this. |
(THE ACTIVISION)
DECATHLON |
ACTIVISION |
SPORTS |
|
It's a shame Atarisoft never released
Track 'n Field for the ColecoVision, but this is good
enough. Plenty of events, as the title suggests, and a
lot of them are quite fun. |
DEFENDER |
ATARISOFT |
SHOOTER |
|
Doesn't look or feel as smooth as the
other versions, and that slick, responsive gameplay is very
important in a game this tough. |
DESTRUCTOR |
COLECO |
DRIVING |
|
Drive around crushing roaches that turn
into crystals... now there's a concept that's hard to
resist! Hard to play, but strangely fun. |
DIG DUG |
ATARISOFT |
ACTION |
|
An acceptable translation of Dig Dug, but
it's not quite as solid as Atarisoft's other titles. The
graphics (especially the flickery sprites) are kind of
ugly. |
DONKEY KONG |
COLECO |
ACTION/ PLATFORM |
|
I'd call this roughly half an arcade
translation. So much from the coin-op is missing, it's
ridiculous. It plays fairly well, though. |
DONKEY KONG JR. |
COLECO |
ACTION/ PLATFORM |
|
Not quite as disappointing as Donkey Kong
on the ColecoVision, but not what you'd call a polished
conversion. |
DR. SUESS' FIX-UP THE
MIX-UP |
COLECO |
PUZZLE |
|
Sure, it's just an easier version of those
sliding tile games, but those well drawn Sneetches remind me
of all the times my mom used to read Seuss books to me when I
was a kid. (snif) |
DRAGONFIRE |
IMAGIC |
ACTION |
|
Gorgeous artwork, but
this has got to be one of the most unforgiving versions of
Dragonfire I've ever played! |
DUKES OF HAZZARD,
THE |
COLECO |
DRIVING |
|
The 3D viewpoint in this driving game is
surprisingly well done, but I can't quite figure out how to
play it. It looks very promising,
though... | |
ESCAPE FROM THE
MINDMASTER |
EPYX |
3D MAZE |
|
Not quite as impressive
as the 2600 version, but it's still a challenging and
inventive first person maze game. |
EVOLUTION |
SYDNEY |
ACTION |
|
To quote Mark Hamill, this unlikable
selection of mini games is a "conceptual nightmare". I
mean, evolving from a rat to a beaver to an ape? Talk
about your missing
links. | |
FRONTLINE |
COLECO |
SHOOTER |
|
A precursor to Commando
with clumsy aiming control and an army that appears to have
been trained by Gomer
Pyle. | |
GALAXIAN |
ATARISOFT |
SHOOTER |
|
An almost flawless
conversion of the arcade game... it makes me wish the
ColecoVision had lasted long enough to get a translation of
the sequel, Galaga. |
GATEWAY
TO APSHAI |
EPYX |
ROLE-PLAYING |
|
An excellent RPG that most likely inspired
games like Fatal Labyrinth and Chocobo's Mysterious
Dungeon. It could definitely use a game save feature,
though. |
GORF |
COLECO |
SHOOTER |
|
An absolutely rotten translation of the
Midway coin-op. Judging from the cheesy graphics and
gameplay, I doubt the programmers even played the
original. |
GUST BUSTER |
SUNRISE |
Uh...? |
|
I was really looking forward to this, but
the confusing and limited control ruins it. Try Balloon
Kid on the Game Boy instead. |
GYRUSS |
PARKER BROS. |
SHOOTER |
|
This arcade translation has that cheap
console feel, with single colored enemies and imprecise
collision detection, but it still turned out better than Gorf
did. | |
HAPPY HALLOWEEN
|
DANIEL
BIENVENU |
SHOOTER |
|
An overhead view shooter
by Ms. Space Fury co-creator Daniel Bienvenu. |
H.E.R.O. |
ACTIVISION |
ACTION/ SHOOTER |
|
Just as fun and challenging as the 2600
game, but with colorful new backgrounds... this could have
been called H.E.R.O. DX. Probably Activision's best
ColecoVision title. |
HEIST, THE |
MICROFUN |
ACTION/ PLATFORM |
|
Microfun, eh? Well, I had a
microscopic amount of fun playing this, that's for sure.
There's plenty of boredom and frustration to go around,
though. | |
ILLUSIONS |
COLECO (NICE
IDEAS) |
PUZZLE? |
|
The only illusion around
here seems to be the gameplay... there's barely any.
It's a shame, because the isometric playfields are
beautiful. |
IT'S ONLY ROCK 'N
ROLL |
XONOX |
BAND MANAGING
SIMULATION |
|
I know, it's only rock 'n roll, but I hate
it, hate it, yes I do! I could have forgiven all the
text if the simulation had been well designed, but it's
not. Suck it,
Clive. | |
JAMES BOND:
007 |
PARKER
BROS. |
ACTION/ SHOOTER |
|
This frustrating
side-scrolling shooter is only slightly better than Aquattack
because the controls aren't as convoluted. |
JEEPERS CREEPERS
|
DANIEL
BIENVENU |
SHOOTER |
|
An expanded version of Happy Halloween by
Daniel Bienvenu, written specifically for ColecoVision owners.
|
JOUST |
ATARISOFT |
ACTION/ PLATFORM |
|
It's a prototype, but even without sound
you could argue that it's better than the 5200 version.
Like most Atarisoft games, it's a great arcade translation
with no details spared. |
JUKE BOX |
SPINNAKER |
ACTION/ PUZZLE |
|
As tough as it is to figure out, you can't
help but love this game. It's colorful, the music is
great, and I love the ending with the dancing
cats! |
JUMPMAN JUNIOR |
EPYX |
ACTION |
|
Another brutally hard enemy jumping,
ladder climbing action game in the tradition of Miner 2049'er
and Lode Runner. |
JUNGLE HUNT |
ATARISOFT |
ACTION/ PLATFORM |
|
Smooth scrolling and responsive gameplay
make this worth picking up, especially if you were a fan of
the arcade
game. | |
KEN USTON BLACKJACK
AND POKER |
COLECO |
BLACKJACK AND
POKER |
|
Why, Ken, why?! I
had so much faith in you... but then you had to go and let
your name get stapled to this EXTREMELY limited gambling
sim. You should have endorsed the Intellivision
game! |
KEVTRIS |
KEVIN HORTON |
PUZZLE |
|
Probably the best ColecoVision homebrew
available. Kevin's version of Tetris plays pretty well
and has loads of features. |
KEYSTONE KAPERS |
ACTIVISION |
ACTION/ PLATFORM |
|
Surprisingly, this is kind of garish and
blocky in comparison to the 2600 version. The new title
screen and stylish 1930's soundtrack are nice touches, but the
VCS game is still better. |
KILL BARNEY IN TOKYO
|
DANIEL
BIENVENU |
SHOOTER |
|
A hack of John Dondzila's Purple Dinosaur
Massacre set in Japan. Where else would you put a mutant
lizard that's horrifying beyond description? |
KILLER INSTINCT
|
DANIEL
BIENVENU |
SHOOTER |
|
A hack of John Dondzila's Purple Dinosaur
Massacre, with surprisingly well drawn characters from
Nintendo's computer rendered fighting game.
| |
LADY
BUG |
COLECO |
ACTION/ MAZE |
|
Coleco's answer to
Pac-Man could have been almost as fun, but your character
tends to stick on walls too often, and the bad guys almost
always have the upper hand. |
LEARNING WITH
LEEPER |
SIERRA
ON-LINE |
EDUCATION |
|
What's that freakish eyeball thing?!
Oh no, it's coming this way! No, I don't want to count
and color pictures with you! Get away from me!!!
ARRGH!!! |
LINKING LOGIC |
SPINNAKER |
PUZZLE |
|
Spinnaker might have been on to something
with this one, because it plays just a little like
Lemmings. Create a safe path for your character and make
him pick up bricks on the way down. |
LOGIC LEVELS |
SPINNAKER |
PUZZLE |
|
Similar to Linking Logic, but
faster. In this, you've got to set up a path for a
baseball, then drop it, hoping to get the most possible points
from collisions with bonus items. |
LOOPING |
COLECO |
ACTION/ SHOOTER |
|
The weird side-scrolling flight game that
inspired NiGHTS, Sega's weird side-scrolling flight
game. Unfortunately, this isn't as fun thanks to choppy
scrolling and unforgiving gameplay. |
LORD OF THE DUNGEON
|
PROBE 2000 |
ROLE-PLAYING |
|
This RPG was the most complex game of its
kind on the ColecoVision, but unfortunately, it was never
released by Phillips and is not yet available as a ROM.
| |
MATT
PATROL |
ATARISOFT |
ACTION/ SHOOTER |
|
It's a prototype with
slightly altered graphics, but because the translation is so
good, you can definitely tell this is Moon Patrol. You
won't believe the smooth gameplay and attention to
detail. |
MEMORY MANOR |
SPINNAKER |
EDUCATION |
|
This would have been more fun as a simple
game of Memory, but the designers added a lot of unnecessary
elements that make the game drag. |
METEORIC SHOWER
|
BIT CORP |
SHOOTER |
|
A Galaxian clone with enemies attacking
from above and below... you can imagine the number of
unfair deaths that result from this. Built into the
Telegames Personal Arcade. |
MINER 2049'ER |
MICROFUN |
ACTION/ PLATFORM |
|
I was never very interested in this
game. It's a challenging cross between Donkey Kong and
Pac-Man, but it's a little TOO tough... screw up and you have
to do the level all over again. People really hate
that. |
MONKEY ACADEMY |
COLECO (KONAMI) |
EDUCATION |
|
Konami may be talented, but even they
can't make an educational game kids would want to play.
At least Monkey Academy is more polished than Spinnaker's
learning games. |
MONTEZUMA'S REVENGE |
PARKER BROS. |
ACTION/ PLATFORM |
|
A deep side-scrolling action game which
offers players the chance to explore dozens of rooms, each
filled with treasures, power-ups, and enemies. |
MOONSWEEPER |
IMAGIC |
SHOOTER |
|
An intense shooter with convincing 3D
effects and enough features to keep it from getting boring,
but not enough to overcomplicate it. |
MOTOCROSS RACER |
XONOX |
RACING |
|
This game would have been crap anyways,
but Xonox didn't need to salt the wound by forcing the player
to use the ColecoVision keypad to shift gears and even turn
their bikes. |
MOUNTAIN KING |
SUNRISE |
ACTION/ PLATFORM |
|
Sunrise should never have gotten this
license... this version of the game is nowhere near as smooth
or enjoyable as Mountain King on the 5200. It's barely
better than the 2600 game! |
MOUSETRAP |
COLECO |
ACTION/ MAZE |
|
Throw Pac-Man and bad Tom & Jerry
episodes in a blender and you've got this. A decent
game, but opening and closing the gates is
annoying. |
MR.
DO! |
COLECO |
ACTION |
|
One of several
unacceptable arcade translations by Coleco. There isn't
even any scrolling in this game and it's STILL
choppy! |
MR. DO!'S CASTLE
|
PARKER
BROS. |
ACTION |
|
More people should play this. It was
spectacular in arcades and still very good on the
ColecoVision. Imagine Lode Runner, but less puzzle
oriented and a lot more fun. |
MS. SPACE FURY |
DIGITAL PRESS,
DANIEL BIENVENU |
ACTION/ PLATFORM |
|
A wacky platformer that's more impressive
than most homebrews and even a little bit better than the
ColecoVision version of Miner
2049'er. | |
|
CLICK
FOR M-Z... | |