Time: 2015-06-01 04:57:41 -0700 Memory Leak # In Scene Scene_Battle Creation Stack:: Script 0169 -- Sideview, Line: 4521:in `initialize' (eval):4:in `initialize' Script 0234 -- Mithran Global Object, Line: 175:in `new' Script 0234 -- Mithran Global Object, Line: 175:in `new' Script 0169 -- Sideview, Line: 4950:in `block in create_actors' Script 0169 -- Sideview, Line: 4949:in `each' Script 0169 -- Sideview, Line: 4949:in `create_actors' Script 0275 -- DoubleX States, Line: 371:in `create_actors' Script 0050 -- Spriteset_Battle, Line: 17:in `initialize' Script 0322 -- VE: Fog and Overlay, Line: 518:in `initialize' Script 0122 -- Scene_Battle, Line: 160:in `new' Script 0122 -- Scene_Battle, Line: 160:in `create_spriteset' Script 0122 -- Scene_Battle, Line: 18:in `start' Script 0144 -- Dbchest Dualcast, Line: 70:in `start' Script 0166 -- VE: Actors Battlers, Line: 599:in `start' Script 0105 -- Scene_Base, Line: 12:in `main' Script 0234 -- Mithran Global Object, Line: 246:in `main' Script 0272 -- InputEX, Line: 1688:in `main' Script 0342 -- Killozapit Cache, Line: 279:in `main' Script 0006 -- SceneManager, Line: 23:in `run' Script 0344 -- Main, Line: 7:in `block in
' :1:in `block in rgss_main' :1:in `loop' :1:in `rgss_main' Script 0344 -- Main, Line: 7:in `
' ruby:in `eval' ----- Time: 2015-06-01 04:57:41 -0700 CRITICAL OBJECT # In Scene Scene_Battle Creation Stack:: Script 0169 -- Sideview, Line: 4562:in `create_shadow' Script 0169 -- Sideview, Line: 4611:in `update_bitmap_actor' Script 0169 -- Sideview, Line: 4580:in `update_bitmap' Script 0169 -- Sideview, Line: 4523:in `initialize' (eval):4:in `initialize' Script 0234 -- Mithran Global Object, Line: 175:in `new' Script 0234 -- Mithran Global Object, Line: 175:in `new' Script 0169 -- Sideview, Line: 4950:in `block in create_actors' Script 0169 -- Sideview, Line: 4949:in `each' Script 0169 -- Sideview, Line: 4949:in `create_actors' Script 0275 -- DoubleX States, Line: 371:in `create_actors' Script 0050 -- Spriteset_Battle, Line: 17:in `initialize' Script 0322 -- VE: Fog and Overlay, Line: 518:in `initialize' Script 0122 -- Scene_Battle, Line: 160:in `new' Script 0122 -- Scene_Battle, Line: 160:in `create_spriteset' Script 0122 -- Scene_Battle, Line: 18:in `start' Script 0144 -- Dbchest Dualcast, Line: 70:in `start' Script 0166 -- VE: Actors Battlers, Line: 599:in `start' Script 0105 -- Scene_Base, Line: 12:in `main' Script 0234 -- Mithran Global Object, Line: 246:in `main' Script 0272 -- InputEX, Line: 1688:in `main' Script 0342 -- Killozapit Cache, Line: 279:in `main' Script 0006 -- SceneManager, Line: 23:in `run' Script 0344 -- Main, Line: 7:in `block in
' :1:in `block in rgss_main' :1:in `loop' :1:in `rgss_main' Script 0344 -- Main, Line: 7:in `
' ruby:in `eval' ----- Time: 2015-06-01 04:57:41 -0700 CRITICAL OBJECT # In Scene Scene_Battle Creation Stack:: Script 0169 -- Sideview, Line: 4950:in `block in create_actors' Script 0169 -- Sideview, Line: 4949:in `each' Script 0169 -- Sideview, Line: 4949:in `create_actors' Script 0275 -- DoubleX States, Line: 371:in `create_actors' Script 0050 -- Spriteset_Battle, Line: 17:in `initialize' Script 0322 -- VE: Fog and Overlay, Line: 518:in `initialize' Script 0122 -- Scene_Battle, Line: 160:in `new' Script 0122 -- Scene_Battle, Line: 160:in `create_spriteset' Script 0122 -- Scene_Battle, Line: 18:in `start' Script 0144 -- Dbchest Dualcast, Line: 70:in `start' Script 0166 -- VE: Actors Battlers, Line: 599:in `start' Script 0105 -- Scene_Base, Line: 12:in `main' Script 0234 -- Mithran Global Object, Line: 246:in `main' Script 0272 -- InputEX, Line: 1688:in `main' Script 0342 -- Killozapit Cache, Line: 279:in `main' Script 0006 -- SceneManager, Line: 23:in `run' Script 0344 -- Main, Line: 7:in `block in
' :1:in `block in rgss_main' :1:in `loop' :1:in `rgss_main' Script 0344 -- Main, Line: 7:in `
' ruby:in `eval' ----- Time: 2015-06-01 04:57:41 -0700 Memory Leak # In Scene Scene_Battle Creation Stack:: Script 0169 -- Sideview, Line: 4521:in `initialize' (eval):4:in `initialize' Script 0234 -- Mithran Global Object, Line: 175:in `new' Script 0234 -- Mithran Global Object, Line: 175:in `new' Script 0169 -- Sideview, Line: 4950:in `block in create_actors' Script 0169 -- Sideview, Line: 4949:in `each' Script 0169 -- Sideview, Line: 4949:in `create_actors' Script 0275 -- DoubleX States, Line: 371:in `create_actors' Script 0050 -- Spriteset_Battle, Line: 17:in `initialize' Script 0322 -- VE: Fog and Overlay, Line: 518:in `initialize' Script 0122 -- Scene_Battle, Line: 160:in `new' Script 0122 -- Scene_Battle, Line: 160:in `create_spriteset' Script 0122 -- Scene_Battle, Line: 18:in `start' Script 0144 -- Dbchest Dualcast, Line: 70:in `start' Script 0166 -- VE: Actors Battlers, Line: 599:in `start' Script 0105 -- Scene_Base, Line: 12:in `main' Script 0234 -- Mithran Global Object, Line: 246:in `main' Script 0272 -- InputEX, Line: 1688:in `main' Script 0342 -- Killozapit Cache, Line: 279:in `main' Script 0006 -- SceneManager, Line: 23:in `run' Script 0344 -- Main, Line: 7:in `block in
' :1:in `block in rgss_main' :1:in `loop' :1:in `rgss_main' Script 0344 -- Main, Line: 7:in `
' ruby:in `eval' ----- Time: 2015-06-01 04:57:41 -0700 CRITICAL OBJECT # In Scene Scene_Battle Creation Stack:: Script 0169 -- Sideview, Line: 4562:in `create_shadow' Script 0169 -- Sideview, Line: 4611:in `update_bitmap_actor' Script 0169 -- Sideview, Line: 4580:in `update_bitmap' Script 0169 -- Sideview, Line: 4523:in `initialize' (eval):4:in `initialize' Script 0234 -- Mithran Global Object, Line: 175:in `new' Script 0234 -- Mithran Global Object, Line: 175:in `new' Script 0169 -- Sideview, Line: 4950:in `block in create_actors' Script 0169 -- Sideview, Line: 4949:in `each' Script 0169 -- Sideview, Line: 4949:in `create_actors' Script 0275 -- DoubleX States, Line: 371:in `create_actors' Script 0050 -- Spriteset_Battle, Line: 17:in `initialize' Script 0322 -- VE: Fog and Overlay, Line: 518:in `initialize' Script 0122 -- Scene_Battle, Line: 160:in `new' Script 0122 -- Scene_Battle, Line: 160:in `create_spriteset' Script 0122 -- Scene_Battle, Line: 18:in `start' Script 0144 -- Dbchest Dualcast, Line: 70:in `start' Script 0166 -- VE: Actors Battlers, Line: 599:in `start' Script 0105 -- Scene_Base, Line: 12:in `main' Script 0234 -- Mithran Global Object, Line: 246:in `main' Script 0272 -- InputEX, Line: 1688:in `main' Script 0342 -- Killozapit Cache, Line: 279:in `main' Script 0006 -- SceneManager, Line: 23:in `run' Script 0344 -- Main, Line: 7:in `block in
' :1:in `block in rgss_main' :1:in `loop' :1:in `rgss_main' Script 0344 -- Main, Line: 7:in `
' ruby:in `eval' ----- Time: 2015-06-01 04:57:41 -0700 CRITICAL OBJECT # In Scene Scene_Battle Creation Stack:: Script 0169 -- Sideview, Line: 4950:in `block in create_actors' Script 0169 -- Sideview, Line: 4949:in `each' Script 0169 -- Sideview, Line: 4949:in `create_actors' Script 0275 -- DoubleX States, Line: 371:in `create_actors' Script 0050 -- Spriteset_Battle, Line: 17:in `initialize' Script 0322 -- VE: Fog and Overlay, Line: 518:in `initialize' Script 0122 -- Scene_Battle, Line: 160:in `new' Script 0122 -- Scene_Battle, Line: 160:in `create_spriteset' Script 0122 -- Scene_Battle, Line: 18:in `start' Script 0144 -- Dbchest Dualcast, Line: 70:in `start' Script 0166 -- VE: Actors Battlers, Line: 599:in `start' Script 0105 -- Scene_Base, Line: 12:in `main' Script 0234 -- Mithran Global Object, Line: 246:in `main' Script 0272 -- InputEX, Line: 1688:in `main' Script 0342 -- Killozapit Cache, Line: 279:in `main' Script 0006 -- SceneManager, Line: 23:in `run' Script 0344 -- Main, Line: 7:in `block in
' :1:in `block in rgss_main' :1:in `loop' :1:in `rgss_main' Script 0344 -- Main, Line: 7:in `
' ruby:in `eval' ----- Time: 2015-06-01 04:57:41 -0700 Memory Leak # In Scene Scene_Battle Creation Stack:: Script 0169 -- Sideview, Line: 4521:in `initialize' (eval):4:in `initialize' Script 0234 -- Mithran Global Object, Line: 175:in `new' Script 0234 -- Mithran Global Object, Line: 175:in `new' Script 0169 -- Sideview, Line: 4950:in `block in create_actors' Script 0169 -- Sideview, Line: 4949:in `each' Script 0169 -- Sideview, Line: 4949:in `create_actors' Script 0275 -- DoubleX States, Line: 371:in `create_actors' Script 0050 -- Spriteset_Battle, Line: 17:in `initialize' Script 0322 -- VE: Fog and Overlay, Line: 518:in `initialize' Script 0122 -- Scene_Battle, Line: 160:in `new' Script 0122 -- Scene_Battle, Line: 160:in `create_spriteset' Script 0122 -- Scene_Battle, Line: 18:in `start' Script 0144 -- Dbchest Dualcast, Line: 70:in `start' Script 0166 -- VE: Actors Battlers, Line: 599:in `start' Script 0105 -- Scene_Base, Line: 12:in `main' Script 0234 -- Mithran Global Object, Line: 246:in `main' Script 0272 -- InputEX, Line: 1688:in `main' Script 0342 -- Killozapit Cache, Line: 279:in `main' Script 0006 -- SceneManager, Line: 23:in `run' Script 0344 -- Main, Line: 7:in `block in
' :1:in `block in rgss_main' :1:in `loop' :1:in `rgss_main' Script 0344 -- Main, Line: 7:in `
' ruby:in `eval' ----- Time: 2015-06-01 04:57:41 -0700 CRITICAL OBJECT # In Scene Scene_Battle Creation Stack:: Script 0169 -- Sideview, Line: 4562:in `create_shadow' Script 0169 -- Sideview, Line: 4611:in `update_bitmap_actor' Script 0169 -- Sideview, Line: 4580:in `update_bitmap' Script 0169 -- Sideview, Line: 4523:in `initialize' (eval):4:in `initialize' Script 0234 -- Mithran Global Object, Line: 175:in `new' Script 0234 -- Mithran Global Object, Line: 175:in `new' Script 0169 -- Sideview, Line: 4950:in `block in create_actors' Script 0169 -- Sideview, Line: 4949:in `each' Script 0169 -- Sideview, Line: 4949:in `create_actors' Script 0275 -- DoubleX States, Line: 371:in `create_actors' Script 0050 -- Spriteset_Battle, Line: 17:in `initialize' Script 0322 -- VE: Fog and Overlay, Line: 518:in `initialize' Script 0122 -- Scene_Battle, Line: 160:in `new' Script 0122 -- Scene_Battle, Line: 160:in `create_spriteset' Script 0122 -- Scene_Battle, Line: 18:in `start' Script 0144 -- Dbchest Dualcast, Line: 70:in `start' Script 0166 -- VE: Actors Battlers, Line: 599:in `start' Script 0105 -- Scene_Base, Line: 12:in `main' Script 0234 -- Mithran Global Object, Line: 246:in `main' Script 0272 -- InputEX, Line: 1688:in `main' Script 0342 -- Killozapit Cache, Line: 279:in `main' Script 0006 -- SceneManager, Line: 23:in `run' Script 0344 -- Main, Line: 7:in `block in
' :1:in `block in rgss_main' :1:in `loop' :1:in `rgss_main' Script 0344 -- Main, Line: 7:in `
' ruby:in `eval' ----- Time: 2015-06-01 04:57:41 -0700 CRITICAL OBJECT # In Scene Scene_Battle Creation Stack:: Script 0169 -- Sideview, Line: 4950:in `block in create_actors' Script 0169 -- Sideview, Line: 4949:in `each' Script 0169 -- Sideview, Line: 4949:in `create_actors' Script 0275 -- DoubleX States, Line: 371:in `create_actors' Script 0050 -- Spriteset_Battle, Line: 17:in `initialize' Script 0322 -- VE: Fog and Overlay, Line: 518:in `initialize' Script 0122 -- Scene_Battle, Line: 160:in `new' Script 0122 -- Scene_Battle, Line: 160:in `create_spriteset' Script 0122 -- Scene_Battle, Line: 18:in `start' Script 0144 -- Dbchest Dualcast, Line: 70:in `start' Script 0166 -- VE: Actors Battlers, Line: 599:in `start' Script 0105 -- Scene_Base, Line: 12:in `main' Script 0234 -- Mithran Global Object, Line: 246:in `main' Script 0272 -- InputEX, Line: 1688:in `main' Script 0342 -- Killozapit Cache, Line: 279:in `main' Script 0006 -- SceneManager, Line: 23:in `run' Script 0344 -- Main, Line: 7:in `block in
' :1:in `block in rgss_main' :1:in `loop' :1:in `rgss_main' Script 0344 -- Main, Line: 7:in `
' ruby:in `eval' ----- Time: 2015-06-01 04:57:41 -0700 Memory Leak # In Scene Scene_Battle Creation Stack:: Script 0169 -- Sideview, Line: 4521:in `initialize' (eval):4:in `initialize' Script 0234 -- Mithran Global Object, Line: 175:in `new' Script 0234 -- Mithran Global Object, Line: 175:in `new' Script 0169 -- Sideview, Line: 4950:in `block in create_actors' Script 0169 -- Sideview, Line: 4949:in `each' Script 0169 -- Sideview, Line: 4949:in `create_actors' Script 0275 -- DoubleX States, Line: 371:in `create_actors' Script 0050 -- Spriteset_Battle, Line: 17:in `initialize' Script 0322 -- VE: Fog and Overlay, Line: 518:in `initialize' Script 0122 -- Scene_Battle, Line: 160:in `new' Script 0122 -- Scene_Battle, Line: 160:in `create_spriteset' Script 0122 -- Scene_Battle, Line: 18:in `start' Script 0144 -- Dbchest Dualcast, Line: 70:in `start' Script 0166 -- VE: Actors Battlers, Line: 599:in `start' Script 0105 -- Scene_Base, Line: 12:in `main' Script 0234 -- Mithran Global Object, Line: 246:in `main' Script 0272 -- InputEX, Line: 1688:in `main' Script 0342 -- Killozapit Cache, Line: 279:in `main' Script 0006 -- SceneManager, Line: 23:in `run' Script 0344 -- Main, Line: 7:in `block in
' :1:in `block in rgss_main' :1:in `loop' :1:in `rgss_main' Script 0344 -- Main, Line: 7:in `
' ruby:in `eval' ----- Time: 2015-06-01 04:57:41 -0700 CRITICAL OBJECT # In Scene Scene_Battle Creation Stack:: Script 0169 -- Sideview, Line: 4562:in `create_shadow' Script 0169 -- Sideview, Line: 4611:in `update_bitmap_actor' Script 0169 -- Sideview, Line: 4580:in `update_bitmap' Script 0169 -- Sideview, Line: 4523:in `initialize' (eval):4:in `initialize' Script 0234 -- Mithran Global Object, Line: 175:in `new' Script 0234 -- Mithran Global Object, Line: 175:in `new' Script 0169 -- Sideview, Line: 4950:in `block in create_actors' Script 0169 -- Sideview, Line: 4949:in `each' Script 0169 -- Sideview, Line: 4949:in `create_actors' Script 0275 -- DoubleX States, Line: 371:in `create_actors' Script 0050 -- Spriteset_Battle, Line: 17:in `initialize' Script 0322 -- VE: Fog and Overlay, Line: 518:in `initialize' Script 0122 -- Scene_Battle, Line: 160:in `new' Script 0122 -- Scene_Battle, Line: 160:in `create_spriteset' Script 0122 -- Scene_Battle, Line: 18:in `start' Script 0144 -- Dbchest Dualcast, Line: 70:in `start' Script 0166 -- VE: Actors Battlers, Line: 599:in `start' Script 0105 -- Scene_Base, Line: 12:in `main' Script 0234 -- Mithran Global Object, Line: 246:in `main' Script 0272 -- InputEX, Line: 1688:in `main' Script 0342 -- Killozapit Cache, Line: 279:in `main' Script 0006 -- SceneManager, Line: 23:in `run' Script 0344 -- Main, Line: 7:in `block in
' :1:in `block in rgss_main' :1:in `loop' :1:in `rgss_main' Script 0344 -- Main, Line: 7:in `
' ruby:in `eval' ----- Time: 2015-06-01 04:57:41 -0700 CRITICAL OBJECT # In Scene Scene_Battle Creation Stack:: Script 0169 -- Sideview, Line: 4950:in `block in create_actors' Script 0169 -- Sideview, Line: 4949:in `each' Script 0169 -- Sideview, Line: 4949:in `create_actors' Script 0275 -- DoubleX States, Line: 371:in `create_actors' Script 0050 -- Spriteset_Battle, Line: 17:in `initialize' Script 0322 -- VE: Fog and Overlay, Line: 518:in `initialize' Script 0122 -- Scene_Battle, Line: 160:in `new' Script 0122 -- Scene_Battle, Line: 160:in `create_spriteset' Script 0122 -- Scene_Battle, Line: 18:in `start' Script 0144 -- Dbchest Dualcast, Line: 70:in `start' Script 0166 -- VE: Actors Battlers, Line: 599:in `start' Script 0105 -- Scene_Base, Line: 12:in `main' Script 0234 -- Mithran Global Object, Line: 246:in `main' Script 0272 -- InputEX, Line: 1688:in `main' Script 0342 -- Killozapit Cache, Line: 279:in `main' Script 0006 -- SceneManager, Line: 23:in `run' Script 0344 -- Main, Line: 7:in `block in
' :1:in `block in rgss_main' :1:in `loop' :1:in `rgss_main' Script 0344 -- Main, Line: 7:in `
' ruby:in `eval'